A marketplace and storefront for digital products and memberships, with access management for chat servers and software licences included.
Build me a storefront that replaces Whop — and read the first paragraph, because the verdict turns on something you cannot build. **The marketplace sends you buyers.** Whop is a payment layer and a discovery channel, and the second half is the part that has no technical replacement: an audience already browsing. If your sales come from that marketplace, leaving costs you customers rather than saving you a fee. If your sales come from your own audience, the fee is pure overhead and this is straightforward. STACK - Node 20+ with Fastify, server-rendered HTML - SQLite through better-sqlite3, WAL mode - One payment provider, hosted checkout - Caddy in front WORK OUT THE ANSWER FIRST - Look at where your buyers actually came from last month. If most arrived through the marketplace, the fee is customer acquisition and it is cheap - If most came from your own posts, list or site, you are paying a percentage for payment processing you could have at a fraction of the cost - Write that number down before writing any code. It is the whole decision THE DATA MODEL - products: id, slug, name, description_md, cover_path, kind, price_cents, currency, pricing_kind, is_active — a one-off, a subscription, or access to something - customers: id, email, name, external_refs_json, created_at - orders: id, customer_id, product_id, amount_cents, currency, tax_cents, tax_country, tax_evidence_json, provider_ref, status, created_at, refunded_at - subscriptions: id, customer_id, product_id, provider_subscription_id, status, current_period_end, cancel_at - entitlements: derived from orders and subscriptions, never a stored flag that drifts from what was paid for - deliveries: id, order_id, kind, target, status, attempts, external_ref, at — what the purchase actually grants - provider_events: id, event_id, kind, payload_json, processed_at — idempotency lives here DELIVERING ACCESS, WHICH IS WHAT THESE PRODUCTS SELL - The usual purchase is access to something elsewhere: a chat server, a private channel, a repository, a group - So delivery is an adapter per target: grant on payment, revoke on refund or cancellation, and reconcile nightly so a lapsed subscription does not keep access for a month - Idempotent by order id, retried with backoff, every attempt recorded. A grant that silently failed is a customer who paid and got nothing, and they will not write to you — they will charge back - Revocation is the half everybody forgets. Build it first, and run the reconciliation from day one - Where the target has no API, issue a single-use invite and record that it was used PAYMENTS AND TAX - Hosted checkout; the order is created from the verified webhook, never from the browser returning to a success page - Idempotency by event id and out-of-order delivery handled - For digital goods across borders the tax rate is usually the buyer's. Collect the country, apply the rate, and store two pieces of non-conflicting evidence of where they were. That evidence requirement is what people discover a year late — put it in the README and take advice - You are the merchant of record now. Refunds, chargebacks and disputes are yours, and a chargeback costs the fee as well as the sale THE STOREFRONT - A product page and a checkout that is three fields, fast and server-rendered - It must look trustworthy to somebody about to type a card number: a real name, no layout shift, a visible refund policy - A customer's own page listing what they bought, their access, and how to cancel in two clicks - Receipts that arrive, from your own domain with SPF, DKIM and DMARC configured — a missing receipt is a support message FINDING BUYERS, WHICH IS NOW YOUR JOB - Affiliate links with attribution and a hold period before a commission matures, if you want others selling for you - An email list, with consent recorded, because that is the audience nobody can take away - Say it plainly in the README: leaving a marketplace means owning distribution, and that is work rather than code OPERATIONS - .env: DATABASE_PATH, BASE_URL, SESSION_SECRET, SMTP_URL, PROVIDER_KEY, PROVIDER_WEBHOOK_SECRET, target credentials - Migrations on boot, each once; reconcile nightly against the provider and the delivery targets - Nightly backup off the machine — this holds customers and money - Health endpoint checking the provider, mail and each delivery adapter WHAT MATTERS MOST Revocation and the reconciliation. Granting access on payment is easy; taking it back when a subscription lapses is what decides whether the business works.
What you lose
- A marketplace where buyers already look, which is discovery you would otherwise have to create
- Access management that adds and removes people from chat servers automatically
- Payments and disputes handled
If you would rather not build
- Stripe Checkout plus your own access grants
- Lemon Squeezy, for tax handled
- Gumroad, for the simplest possible store
What it costs
as published on their pricing page
| Plan | Billed monthly | Billed yearly | Last read |
|---|---|---|---|
| — | $0/mo | — | — |
Their pricing page is where these came from. Seeing a different price? Tell us.
The escape hatch
open source · no votes, no paid placement
Medusa
$0Commerce backend with subscriptions and digital products via plugins.
medusajs/medusafree · open source
Why this verdict
our own opinion · changed only by a person
60/100
Verdict kinda at 60. The mechanics are a weekend; whether leaving makes sense depends entirely on where your buyers come from.
History
tracked since 10 Aug 2026 · nothing is ever overwritten
Questions about Whop
answered from the record above
Is Whop free?
No — the plan we track is $0 a month. No monthly fee; Whop takes a percentage of each sale, typically around 3%.
Can you replace Whop by building your own?
ALMOST. A weekend of work, and real gaps remain. Replacement score 60 out of 100, build time a weekend. Read what you lose before you decide.
How much does Whop cost?
$0 a month on Free to use — $0 a year. Recorded 10 Aug 2026.
What do you lose by replacing Whop?
A marketplace where buyers already look, which is discovery you would otherwise have to create; Access management that adds and removes people from chat servers automatically; Payments and disputes handled. If any of those carry weight for you, keep paying.
Is there an open-source alternative to Whop?
Yes: Medusa, Killbill. The prompt on this page is for when you want it your way instead.
Related entries
same category first, most replaced first
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